When you think you start have some idea about how materials works in unreal engine... Bam! Substrate Materials! 🙃 #UnrealEngine5 #Indiedev
Found this little video with the basics:
https://www.youtube.com/watch?v=fKIfWF2mXxY
#UE4 #UE5 #UnrealEngine #UnrealEngine4 #UnrealEngine5 #Gamedev #Indiedev
#UnrealEngine5 #indiedev #ue4 #UE5 #unrealengine #unrealengine4 #gamedev
When you think you start have some idea about how materials works in unreal engine... Bam! Substrate Materials! 🙃 #UnrealEngine5 #Indiedev
Found this little video with the basics:
https://youtu.be/fKIfWF2mXxY
#UE4 #UE5 #UnrealEngine #UnrealEngine4 #UnrealEngine5 #Gamedev #Indiedev
#UnrealEngine5 #indiedev #ue4 #UE5 #unrealengine #unrealengine4 #gamedev
Did more level design to get some fun and take some nice screenshots 😲
#UE4 #UE5 #UnrealEngine #UnrealEngine4 #UnrealEngine5 #Gamedev #Indiedev
#ue4 #UE5 #unrealengine #unrealengine4 #UnrealEngine5 #gamedev #indiedev
Doing some donuts around a new prop like a master. Look that donuts! 😎
#UE4 #UE5 #UnrealEngine #UnrealEngine4 #UnrealEngine5 #Gamedev #Indiedev
#ue4 #UE5 #unrealengine #unrealengine4 #UnrealEngine5 #gamedev #indiedev
Now with proper wheels
#UE4 #UE5 #UnrealEngine #UnrealEngine4 #UnrealEngine5 #Gamedev #Indiedev
#ue4 #UE5 #unrealengine #unrealengine4 #UnrealEngine5 #gamedev #indiedev
Project has been ported finally to Unreal Engine 5.2, testing the new driving system in a new location and with a new car, doings donuts and other stuff.
#UE4 #UE5 #UnrealEngine #UnrealEngine4 #UnrealEngine5 #Gamedev #Indiedev
#ue4 #UE5 #unrealengine #unrealengine4 #UnrealEngine5 #gamedev #indiedev
Will be possible create an AA solution in a Post-Process Material? Maybe even a TAA? Any idea?
#UE4 #UE5 #UnrealEngine #UnrealEngine4 #UnrealEngine5 #Gamedev #Indiedev
#ue4 #UE5 #unrealengine #unrealengine4 #UnrealEngine5 #gamedev #indiedev
Again 50% asset discount on my #Unreal5 #unreal4 #UnrealEngine5 #unrealengine4 #unrealengine Asset.
Post-Apocalyptic Oil Tanker:
https://www.unrealengine.com/marketplace/en-US/product/post-apocalyptic-oil-tanker
#indiegamedevelopment #gamedev #indiegame
All support is highly appreciated!
#indiegame #gamedev #indiegamedevelopment #unrealengine #unrealengine4 #UnrealEngine5 #unreal4 #Unreal5
Sherlock Holmes The Awakened desvela su tráiler de lanzamiento
https://powerups.es/sherlock-holmes-the-awakened-desvela-su-trailer-de-lanzamiento/
#Noticias #Cthulhu #Frogwares #H.P.Lovecraft #SherlockHolmesTheAwakened #UnrealEngine4
#noticias #cthulhu #frogwares #h #sherlockholmestheawakened #unrealengine4
RT @80Level
.@ImaginaryBlend has shared a sneak peek at the upcoming update for Fluid Flux, a powerful water add-on for Unreal Engine 4 and Unreal Engine 5:
https://80.lv/articles/fluid-flux-developer-teases-an-upcoming-update/
#unrealengine #unrealengine4 #unrealengine5 #ue4 #ue5 #fluidflux #techart #gamedev #gamedevelopment
#unrealengine #unrealengine4 #UnrealEngine5 #ue4 #UE5 #fluidflux #techart #gamedev #gamedevelopment
Ravenglen: The Last Case of Osmond Marrable model showcase bundle VI.
--------------------------------
👉 Official IndieDB page: https://www.indiedb.com/games/ravenglen
👉Official Youtube Channel:
https://www.youtube.com/channel/UC0TRibEghgDDm6SEb8HmaeA
#Ravenglen #detective #steampunk #mystery #Unrealengine #UnrealEngine4 #Blender #blender3d #blenderrender #fireplace #well #teapot #blendercommunity #pbr #3dmodeling #pcgaming #pc #pcgame #rendering #3Dgraphics #slovenskehry #JumpingPlasticine #gameart #gamedevelopment #development #Slovakia
#ravenglen #detective #steampunk #mystery #unrealengine #unrealengine4 #blender #blender3d #blenderrender #fireplace #well #teapot #blendercommunity #pbr #3dmodeling #pcgaming #pc #pcgame #rendering #3dgraphics #slovenskehry #jumpingplasticine #gameart #gamedevelopment #development #slovakia
In case somebody is interested, on udemy you can get courses for new students by 14.95. offer ends today.
I found the one i wanted at 77% discount:
https://www.udemy.com/course/pro-unreal-engine-game-coding/
It comes with the source game code: GRIP - Combat Racing. This one: https://store.steampowered.com/app/396900/GRIP_Combat_Racing/
I hope it gives to me the idea that how they managed the anatialias/ ghosting and blur working all together.
#UnrealEngine #UnrealEngine5 #UnrealEngine4 #ue5 #Gamedev #Indiedev
#unrealengine #UnrealEngine5 #unrealengine4 #UE5 #gamedev #indiedev
In case somebody is interested, on udemy you can get courses for new students by 14.95. offer ends today.
I found the one i wanted at 77% discount:
https://www.udemy.com/course/pro-unreal-engine-game-coding/
It comes with the source game code: GRIP - Combat Racing. This one: https://store.steampowered.com/app/396900/GRIP_Combat_Racing/
I hope it gives to me the idea that how they managed the anatialias/ ghosting and blur working all together.
#UnrealEngine #UnrealEngine5 #UnrealEngine4 #ue5 #Gamedev #Indiedev
#unrealengine #UnrealEngine5 #unrealengine4 #UE5 #gamedev #indiedev
Siempre ha sido una saga con muchos altibajos, incluso se pensaba que Sword and Fairy 6 iba a ser el último por sus críticas tan pésimas. Usando Unity 3D, desarrollaron un juego con gráficos obsoletos y una optimización bastante pésima (una recepción similar a cuando salió #TalesofZestiria y #TalesofBerseria). Asímismo, Softstar decidió colaborar con #EpicGames, un estudio donde la mayoría de sus acciones residen desde China.
Así fue como nació The Legend of Sword and Fairy 7, usando #UnrealEngine4 y en colaboración con Epic Games, crearon el primer título de la franquicia en tener una localización internacional para todas las plataformas, un gran avance en gráficos, un combate de acción (abandonando el combate por turnos después de 20 años), y seguramente el título que la mayoría conozcan. Pero claro, ¿De qué trata este RPG? ¿En qué orden lo juego? ¿Son realmente malos?
Bueno, analicemos un poco la saga y descubramos el universo de Sword and Fairy.
#talesofzestiria #talesofberseria #epicgames #unrealengine4
Question to #UnrealEngine devs.
Are you using DFAO in your games?
In that case, how you remove the ghosting created on moving objects?
Using "r.AOUseHistory=0" the Help says:
"Whether to apply a temporal filter to the distance field AO, which reduces flickering but also adds trails when occluders are moving."
With 0, removes ghosting, but adds some shadow flickering. With 1 removes shadow flickering but adds ghosting 😩
#UnrealEngine5 #unrealengine4 #UE5 #ue4 #unrealengine
Is there any way to config a timeline based on various hashtags?
Like a timeline that shows all posts that contains at least one of this tags: #UE4 #UE5 #UnrealEngine #UnrealEngine4 #UnrealEngine5
So you not need to go over each tag and you can see all in one. Any idea if possible? If not, will be possible implement something like that?
#UnrealEngine5 #unrealengine4 #unrealengine #UE5 #ue4
I'm now thinking of doing a basic and PRO version. $5 or $10 for maybe 10 very useful nodes as a basic version, then $50 for a PRO version with dozens of extra nodes that give extended access to animation data and a bunch of convenience features like name dropdowns using custom K2 nodes. Does that seem reasonable?
https://peoplemaking.games/@sbseltzer/109779532395286506
#gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #ue5 #gamedeveloper #IndieGameDev #unrealplugin
#gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #UE5 #gamedeveloper #indiegamedev #unrealplugin
I would definitely pay money to NOT have to deal with this hell https://peoplemaking.games/@sbseltzer/109774007009538094
#gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #ue5 #gamedeveloper #IndieGameDev #unrealplugin
#gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #UE5 #gamedeveloper #indiegamedev #unrealplugin
Just realized the plugin development automation tools I make for packaging the plugin for multiple engine versions on the marketplace could be made into an Unreal commandlet and I could then sell THAT on the marketplace for plugin developers lol #gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #ue5 #gamedeveloper #IndieGameDev #unrealplugin
#gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #UE5 #gamedeveloper #indiegamedev #unrealplugin