Sam Seltzer-Johnston · @sbseltzer
98 followers · 480 posts · Server peoplemaking.games

I'm now thinking of doing a basic and PRO version. $5 or $10 for maybe 10 very useful nodes as a basic version, then $50 for a PRO version with dozens of extra nodes that give extended access to animation data and a bunch of convenience features like name dropdowns using custom K2 nodes. Does that seem reasonable?

peoplemaking.games/@sbseltzer/

#gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #UE5 #gamedeveloper #indiegamedev #unrealplugin

Last updated 2 years ago

Sam Seltzer-Johnston · @sbseltzer
96 followers · 462 posts · Server peoplemaking.games
Sam Seltzer-Johnston · @sbseltzer
96 followers · 461 posts · Server peoplemaking.games

Just realized the plugin development automation tools I make for packaging the plugin for multiple engine versions on the marketplace could be made into an Unreal commandlet and I could then sell THAT on the marketplace for plugin developers lol

#gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #UE5 #gamedeveloper #indiegamedev #unrealplugin

Last updated 2 years ago

Sam Seltzer-Johnston · @sbseltzer
95 followers · 454 posts · Server peoplemaking.games

So for example, you need to manually specify a unique link to a unique zip file containing a plugin package for each version of the engine you support, even if the only difference is 1 line in your .uplugin file. Major pain. I'll want to make a script for this if no one has made one yet.

#gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #UE5 #gamedeveloper #indiegamedev #unrealplugin

Last updated 2 years ago

Sam Seltzer-Johnston · @sbseltzer
95 followers · 453 posts · Server peoplemaking.games

My seller account for the Unreal Marketplace is approved! Now familiarizing myself with what sorta pipeline I need. Anyone got tips/scripts to help with this?

#gamedev #unrealengine #unrealengine4 #unrealengine5 #ue4 #UE5 #gamedeveloper #indiegamedev #unrealplugin

Last updated 2 years ago