Adrien Lucas · @brenan
11 followers · 15 posts · Server hachyderm.io

Small tip :
You can use "validated get" to access an object ref with validation in only one node instead of the classic"IsValid? -> Get"
It improves BP readability a lot!

unrealdirective.com/tip/valida

#UE5 #Blueprint #unrealengine #gamedev #unrealtips

Last updated 1 year ago

izzy kestrel · @iznaut
23 followers · 28 posts · Server mastodon.gamedev.place

if u hold Down+B will compile shaders faster

#unrealtips #unrealengine #unreal

Last updated 1 year ago

izzy kestrel · @iznaut
22 followers · 26 posts · Server mastodon.gamedev.place

this week i accidentally discovered the Quick Switcher in and now i have to fight desperately to remember to use it

#unrealtips #unreal #unrealengine

Last updated 1 year ago

Robin Vanina · @robinvanina
2 followers · 1 posts · Server mastodon.gamedev.place

Over time this one turned out as a best practice for me when it comes to working with actor references in blueprints in . The macro is setup quickly and can be extended later on easily. Check it out! 💥

💡 Follow for more

#UETips #gamedev #indiedev #ue4 #unrealtips #unrealengine

Last updated 2 years ago