#github #codeberg #dev #git #scm #versioncontrol
Why sign up for CodeRefinery September 2023? In one week, you'll be getting very familiar with the basics of #git #VersionControl for single-person, local projects - the foundation of all to come. (we're posting each day's lesson one week in advance)
Register and attend the sessions you'd like (online #livestream, EU-mornings) or browse at your own time:
https://coderefinery.github.io/2023-09-19-workshop/
#openscience #RSEng #coderefinery #course #HPC, 1/?
#git #versioncontrol #livestream #openscience #rseng #Coderefinery #course #hpc
So who wants to help the @Codeberg folks implement code search?
https://codeberg.org/Codeberg/Community/issues/904
#git #codeberg #search #scm #versionControl #foss #openSource #dev
#git #codeberg #search #scm #versioncontrol #foss #opensource #dev
What am I doing? Why, voting to help decide @Codeberg policy as a member.
(Wait a minute, you can’t do that on GitHub? How odd… sounds a bit autocratic to me…) ;)
Seriously, though, check out https://codeberg.org – they’re doing everything right.
There are alternatives and if we want them to survive, we must support them.
#codeberg #git #scm #github #tech #dev #versioncontrol
"20 Git Commands That Will Make You a Version Control Pro. - DEV Community 👩💻👨💻" https://dev.to/devland/20-git-commands-that-will-make-you-a-version-control-pro-149p #git #versioncontrol #developer
#git #versioncontrol #developer
💻 #UnityTips: Streamline your Unity development with #Plastic #SCM integration with Visual Studio and #Unity. 🧭Manage code, assets, and scenes with ease. #PlasticSCMForUnity #VersionControl #GameDev #IndieDev https://unity.com/products/plastic-scm
#unitytips #plastic #scm #unity #plasticscmforunity #versioncontrol #gamedev #indiedev
💻 #UnityTips: Use a version control system like Git to keep track of your #Unity #Unity3D project changes! 🚀Never lose important code or assets again. #VersionControl #GameDev #IndieDev #Unity #Unity3D #Git https://github.com/spoiledcat/git-for-unity
#unitytips #unity #unity3d #versioncontrol #gamedev #indiedev #git
Check out my latest blog post on mastering advanced #git commands and techniques!
In this post, I've covered a range of techniques that can significantly enhance your #productivity as a #developer. From efficient #committing and #branching to #merging, #searching, #cleaning, and much more - these tips will help you navigate your version control system like a pro.
Check out the full post here: https://www.javedali.net/post/23-advance-git-commands-shortcuts/
#coding #programming #versioncontrol #DevOps #SoftwareDevelopment
#softwaredevelopment #devops #versioncontrol #programming #coding #cleaning #searching #merging #Branching #committing #developer #productivity #git
💻 #UnityTips: Use a version control system like Git to keep track of your #Unity #Unity3D project changes! 🚀Never lose important code or assets again. #VersionControl #GameDev #IndieDev #Unity #Unity3D #Git https://github.com/spoiledcat/git-for-unity
#unitytips #unity #unity3d #versioncontrol #gamedev #indiedev #git
Jujutsu: A Git-compatible DVCS by Google: https://github.com/martinvonz/jj
#linux #update #foss #release #git #alternative #versioncontrol #jujutsu #google
#linux #update #foss #release #git #alternative #versioncontrol #jujutsu #google
It took me 2 days to realise I need to try another kind of refactoring to allow for my changes first.
People, use #VersionControl to be able to revert changes in 15 minutes and still be ok.
#GameDev
@randy5235 Controlling one’s own code isn’t really the point of a package repository. It’s for software releases. The code and content (hopefully) lives in a separate #VersionControl system where changes are more granular than new version releases.
And as you note, there are efforts like #ForgeFed to enable federated software development with distributed VC, issue tracking, forking, pull requests, merging, etc.
I don’t know if it’s useful to commingle the two.
When making two kinds of mango ice cream in your ice cream maker and test them side by side, is this called #versioncontrol ?
SemanticDiff for VS Code and now for GitHub are two things I like to try:
#softwareengineering #versioncontrol #github #vscode
Während das Internetz (sic!) von #Vodafone eine Störung hat, werde ich an der Wohnungstür nach Gott gefragt.
Habe dann alles erlebt, danke.
Nachher fällt mir eine Gegenfrage ein für die Menschen: „Was denken Sie über git?“
Beim nächsten Mal frage ich nach!
#internetz #internet #gott #git #tür #zeugen #götter #versioncontrol #dezentral
#vodafone #internetz #internet #gott #git #tur #zeugen #gotter #versioncontrol #dezentral
"How to Clean Up Your Local Repository with Git Commands - DEV Community" https://dev.to/this-is-learning/how-to-clean-up-your-local-repository-with-git-commands-531o #git #versioncontrol #dev
I submitted a PR to update the MacPort for GameofTrees (Got) to version 0.90 since the -portable release came out today:
https://github.com/macports/macports-ports/pull/19245
It passed the build bot/CI checks.
I don't have commit access, so it's up to someone else to merge it.
#GameofTrees #Got #MacPorts #OpenSource #VersionControl #Git
#gameoftrees #got #macports #opensource #versioncontrol #git
Ever find yourself in a situation where you prefer the (dangerous) flexibility of rebasing onto a target branch before merge, but still need to generate merge commits for your more visually git graph-oriented teammates? This seems to work nicely for me:
in .git/config
```
[includeIf "onbranch:branch-glob-*"]
path = merge-ff.config
```
in .git/merge-ff.config
```
[merge]
ff = false
[pull]
ff = only
```
you can also set `pull.ff = true` if you are ok with merge commits on pull. Enjoy!
#git #merging #teamwork #versioncontrol
Game of Trees (Got) version 0.90 has been released!
https://undeadly.org/cgi?action=article;sid=20230624054334
The CHANGES may be read here for those who don't want the undeadly story version with links to the pertinent man page entries:
https://www.gameoftrees.org/releases/CHANGES
I'll be keeping an eye out for the -portable release and updating the MacPort Portfile when that is available (there were some Sparc specific fixes recently as well if I recall the mailing list traffic correctly).
#gameoftrees #got #openbsd #opensource #versioncontrol #git