RT @0xc0ffeec0de@twitter.com
Trying to squeeze pattern table real estate to make a smooth 1-pixel vertical scroller is hard, but I have a python script for that. Picture: Konami's Knightmare (Majou Densetsu) on the MSX1.
#python #msx #konami #knightmare #tiled #gamedev #retrogamedev #verticalScroller #8bit
🐦🔗: https://twitter.com/0xc0ffeec0de/status/1597976032963092485
#8bit #verticalscroller #retrogamedev #gamedev #tiled #knightmare #konami #msx #python
Trying to squeeze pattern table real estate to make a smooth 1-pixel vertical scroller is hard, but I have a python script for that. Picture: Konami's Knightmare (Majou Densetsu) on the MSX1.
#python #msx #konami #knightmare #tiled #gamedev #retrogamedev #verticalScroller #8bit
#8bit #verticalscroller #retrogamedev #gamedev #tiled #knightmare #konami #msx #python
Here's a #GodotEngine tutorial I wrote up a while ago on vertical scrolling parallax backgrounds. I thought it might be useful for someone out there…
https://asmaloney.com/2021/02/code/vertical-scrolling-parallax-backgrounds-in-godot/
This was written to be accessible for complete beginners and includes a link to a GitHub project.
#parallax #VerticalScroller #tutorial #GameDev #GameDevelopment #Godot
#godot #gamedevelopment #gamedev #tutorial #verticalscroller #parallax #godotengine