#Eisenbahntunnel #Ausbau #Neubau
Virgl-Eisenbahntunnel -
Landeshauptmann erteilt Einvernehmen:
https://news.provinz.bz.it/de/news/virgl-eisenbahntunnel-landeshauptmann-erteilt-einvernehmen
#italien #virgl #eisenbahntunnel #ausbau #neubau
Step by step. First I've work in the continuous integration of #virgl and after some time work also in the CI of #mesa. Due to the work made and to do, I gained the developer chevron in mesa a few weeks a go. Now it is time to explore the #kernel used by #mesa. I'll do my best to make it easy to be as upstream as possible
#QEMU Hardware accelerated #h264/#h265 video encoding added to #VirGL
Discussion
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18831
Merged code
https://gitlab.freedesktop.org/virgl/virglrenderer/-/merge_requests/940
#virgl is a very interesting project for all working with virtual machines under #linux. I prefer #opensource solutions like qemu/KVM/virt-manager over propritary ones like #vmware.
One missing feature was the hardware acceleration of video decoding but it's got merged into #mesa just now. Can't wait for the 22.3 release!
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18831
#virgl #linux #opensource #vmware #mesa
#Mesa #Virgl Adds Accelerated Video Encoding To Guest VMs
-- GPU accelerated H.264 & H.265 video encoding within QEMU VMs.
https://www.phoronix.com/news/Virgl-Encode-H264-H265
Original tweet : https://twitter.com/phoronix/status/1593575142071885824
Coming up on day 2 of #LinaroConnect, Gert Wollny presents "De-mystifying GFX-virtualization with VirGL"! Join us at 9:00 UTC! https://connect.linaro.org #LVC21F #Linux #Virtualization #VirGL #OpenGL
#opengl #virgl #virtualization #Linux #LVC21F #LinaroConnect
And we're off! September's busy conference schedule kicks off next week with Linaro Virtual Connect. Join us as we look at how to master your #PipeWire streams with #WirePlumber and de-mystify GFX virtualization with #VirGL! Registration is free! https://col.la/lvcf21 #LVC21F
#LVC21F #virgl #wireplumber #PipeWire
RT LukeShortCloud: #Google #ChromeOS -lead development by #Collabora will make developing games and transitioning from #OpenGL to #Vulkan even easier. Now both APIs can be used at the same time and it's fully supported via #VirGL ! Will be useful for all those #Steam game developers... đŸ˜‰ https://twitter.com/Collabora/status/1397913370351706121
#google #chromeos #collabora #opengl #vulkan #virgl #steam
Collabora has been investing into #Perfetto to enable driver authors and users to get deep insights into driver internals & GPU performance. Here's how we applied this work to study workloads on the virtualized #VirGL implementation. https://col.la/o3dvg #virglrenderer #opengl
#opengl #virglrenderer #virgl #perfetto
Recently, we have been using #Perfetto to successfully profile Apitrace traces in #crosvm through #VirGL renderer. The tools provided by Perfetto can be very effective for profiling virtualised GPU acceleration. Antonio Caggiano explains how: https://col.la/virglperfetto #virglrenderer #gpu #opengl #opensourcesoftware
#OpenSourceSoftware #opengl #GPU #virglrenderer #virgl #crosvm #perfetto
I made a quick demo video of #virgl under #qemu #tcg emulation of #arm64. Command line in the description: https://www.youtube.com/watch?v=WagWiCBuVB0