AGS vs. Visionaire Studio
What do you think makes one adventure game engine better than the other?
My turn: I personally think the walkable areas are superiour than the way system in Visionaire.
#AGS #AdventureGame #Games #GameDev #Visionaire #VisionaireStudio
#ags #adventuregame #games #gamedev #visionaire #visionairestudio
:: Splittown – a point 'n' click adventure influenced by Sam & Max / Day of the Tentacle - Linux port probable.
"Splittown is being developed in Visionaire Studio, which allows native builds for Linux - so having one available when the game comes out is certainly our intention :)" -Splittown developers Mats Kyyrö & Juha Keränen
=> https://linuxgamingcentral.com/posts/splittown-upcoming-point-n-click
#gaming #adventure #point #click #Linux #native #port #Splittown #Visionaire #Studio #LucasArts #tribute #retro #developers
#developers #retro #tribute #lucasarts #studio #visionaire #Splittown #port #native #linux #click #point #adventure #gaming