QbieShay · @qbie
131 followers · 184 posts · Server social.sparkles.cafe

No mesh glow for !

This is arguably not the best technique, but allows to glow in colors that are not the emissive color.

In , add an overlay material with front-face culling and unshaded lighting mode. Then configure the shader as in picture and tada! Works on skinned meshes too :D

#postprocess #realtimevfx #GodotEngine #shader #visualshader #techart

Last updated 3 years ago