Many older games use a monospace #PixelFont, in which all glyphs are placed on a grid, because it was simpler to display on inexpensive hardware. It's often more readable to use a proportional #font (also called a variable-width font or #VWF) that makes, for example, 'm' wider than 'i'. I use a VWF in two #GameBoy projects: Libbet and the Magic Floor and 144p Test Suite.
#pixelfont #font #vwf #gameboy #pixelart #gamedev