Pretty much completed all possible levels designed for my port of H.E.R.O. to the #VZ200
I got 8 levels in before I ran out of RAM. Still need to do Game Over and Congratulations screens.
A small Christmas demo I created a while back for the #VZ200 computer:
https://www.youtube.com/watch?v=g6fhYi4kVkg
10 REM ABSCHIED VON HOELTGEN
A #BASIC programm sonifying my name with the #Laser #VZ200 #homecomputer at yesterday's HU media studies xmas party.
#basic #laser #vz200 #homecomputer
10 REM ABSCHIED VON HOELTGEN
A #BASIC programm sonifying my name with the #Laser #VZ200 #homecomputer at yesterday's HU media studies xmas party.
#basic #laser #vz200 #homecomputer
A game I created with the Multi-Platform Arcade Game Designer #MPAGD for #VZ200
It was for a retro jam on itch.io
A sort of clone of the original Super Mario Bros. Collecting coins and avoiding Krabs, jumping on Turkles to flip them into enemies, A Mowse who steals your coins and a Froad you jump on to arm and blow up enemies! :)
A game I wrote in Turbo Rascal: Syntax Error (a Pascal-like language) on my Z80 Dick Smith #vz200 Millipede!
Released 1 year ago today. :)
I'm everytime impressed about https://z88dk.org and all the supported platforms. Started as a tool for implementing a TCPIP stack easier with C for the #SinclairZ88.
Now it supports such niche computers like #VZ200, my #EpsonPX8 and - yes! - the #KramerMC in the museum.
#sinclairz88 #vz200 #epsonpx8 #kramermc #retrocomputing #zilog #z80