Following the #uxn tutorial after seeing @nettles posting about it. So far I've been enjoying working with the TAL language, which surprises me a little. It reminds me of #WASM4, though from my brief time tinkering with it I would say #uxn is better designed.
It doesn't seem to have an answer for making applications accessible, though I know that is a big ask. I'm not an expert, but one of the big advantages of modern tech stacks is how they can expose text to screen readers to be read aloud.
Alongside my main game, I decided to, finally, start a longer game for the #wasm4 (fantasy) console (something I wanted to do since the launch of micro-quest).
I have some ideas in mind, some beyond wasm4.
For now, here's a little first sketch:
Also, naturally for a wasm4 game, this will be open-source and free-to-play on browser.
I have resisted the urge to get into fantasy console #gamedev, despite some cool looking stuff in that area, but all this recent talk of #wasm4 is getting to me. I think because of its obvious affection for the #GameBoy. It also feels like an easy way to mess around with #WebAssembly, which I have been dragging my feet in learning.
#webassembly #gameboy #wasm4 #gamedev
@Crell It's really good, and the latest release puts it on par with other popular proprietary engines.
I love the lower level stuff though, like SDL or #raylib. Also, if you're interested in Web Assembly, check out #WASM4! https://wasm4.org
I've been playing about with WASM-4 which is a fantasy games console based on WebAssembly https://wasm4.org/ it's a lot of fun. I've been playing about writing a classic lunar lander game in Rust for it https://github.com/benc-uk/wasm-lander You can try it out (in browser, including mobile) here https://code.benco.io/wasm-lander/ #wasm #rust #wasm4 #gamedev
Since I moved instances, I figure I should make an #introduction. I go by the name desttinghim on the internet. I have a bunch of hobbies including #gamedev, #art, #music, #opensource and #programming. I don't finish projects often but I'd like to get better at it!
One of the projects I'm most proud of is Wired, a small puzzle platformer for the #WASM4 fantasy console: https://desttinghim.itch.io/wired
What else... I like to eat oatmeal for breakfast, program in #Zig, and play games on my Steam Deck :)
#introduction #gamedev #art #music #opensource #programming #wasm4 #zig
fixed the issue and now i have particles.
still no idea where i'm going, but this is fun!
#wasm4 #gamejam #ludumdare #ld51
Working on a small game for #ld51 in #WASM4 fantasy console.
Original idea was to do it using Zig, but after spending hours fighting with it yesterday, I figured going with C was a better idea, especially because I know I'd most likely give up if I didn't start coding quickly.
Our #wasm4 jam game is finally done!
It was really fun :D, although in the end I almost make it unbuildable xD
https://github.com/lbguilherme/crystal-web
RT @contextfreeinfo@twitter.com
These instructions for @CrystalLanguage@twitter.com from @lbguilherme@twitter.com reportedly build a 54k wasm file, so it might just be possible to get Crystal going for #wasm4 before the jam. Not much wiggle room there but maybe enough for some things.
🐦🔗: https://twitter.com/contextfreeinfo/status/1476373155002281984