Deathray Games · @deathray
17 followers · 47 posts · Server mastodon.gamedev.place

Merry ! We're now getting to the "Tier 1" games of my collection - games that (IMO) are actually *fun*.

"Star Hopper: Crank" is one of my favorites because it combines , building, and elements.
deathraygames.github.io/star-h (sorry, not mobile friendly)

#pixelart #rabbits #opensource #starhopper #css #javascript #incremental #spaceships #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
16 followers · 45 posts · Server mastodon.gamedev.place

For December 15th of we have
"The Lost Islands", a little game made for

js13kgames.com/entries/aelbahk (⌨ needed)

I've imagined this as a small step towards a longer goal of building a proper love letter / heartbreaker (along the lines of ). This game features exploration and the , but not much else needed for a proper .

: The name of the land is an anagram of an old game. Can you guess it?

#trivia #crpg #rpg #virtues #thedarkunknown #ultima #js13k #javascript #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
15 followers · 44 posts · Server mastodon.gamedev.place

I missed yesterday's games: "Master of 1000 Suns", and the quasi-sequel "Master of 13k Suns". They're both games meant to be minimized versions of space conquest games like .

1000 ☀️ deathraygames.com/play-online/ 📱🤳✅

13k ☀️ js13kgames.com/games/master-of 📱🤳✅

Which do you prefer?

#js13k #simplejam #masteroforion #4x #incremental #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
14 followers · 42 posts · Server mastodon.gamedev.place

For today's game, we have "Return to the Moon: Lunar Lander 13k", made in with graphics for . It is a loving tribute to the actual lunar landing and the little genre of games that followed it.

The game: deathraygames.github.io/lunar- (the moon portrayed as an asteroid due to time constraints; ⌨ needed)

The history: en.m.wikipedia.org/wiki/Lunar_

#gaming #apollo #js13k #svg #javascript #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
14 followers · 40 posts · Server mastodon.gamedev.place

"404 Orbiting Asteroids" is a game made for featuring my first experiment with . The gameplay is not much more advanced than , yet I still find it satisfying to fly around & blow things up. Both the asteroids falling into the sun and the bullet ricochets were accidents during development, but were left in to add a bit of risk to the game.

js13kgames.com/entries/404-orb 🪨🚀 (⌨🖱 needed)

#retro #javascript #webgamesadvent #asteroids #webgl #js13k

Last updated 2 years ago

Deathray Games · @deathray
15 followers · 39 posts · Server mastodon.gamedev.place

"Diabolical Genius" was the outcome of the first (48 hr ) I ever participated in, 10 years ago. It wasn't the best game, but was complete -- and most importantly it led to a decade of regular game-making, so it holds a special place in my heart.

I won't include the link to it since it's not in a playable state at the moment, and I haven't gotten around to debugging it. Instead here's an image of the development plan on paper, and a screenshot.

#webgamesadvent #irl #ludumdare #ldjam #gamejam

Last updated 2 years ago

Deathray Games · @deathray
12 followers · 38 posts · Server mastodon.gamedev.place

"Min-Craft 1975" is just a limited copy of Notch's . But limitations were by design because it is meant as a tribute to the from the 70's & 80's, a system that led to quite a few groundbreaking yet forgotten video games. 

Learn more: deathray.itch.io/min-craft-197

It was programmed using many of the same limitations that the PLATO had (w.r.t. screen, not memory), and the underlying framework, , could be used for future projects.
 

#css #retrojam #webgamesadvent #owlbat #javascript #plato #minicraft

Last updated 2 years ago

Deathray Games · @deathray
12 followers · 37 posts · Server mastodon.gamedev.place

Today for I'll combine 3 games in one post. They're older, made for , and although they all are limited in some way, hopefully they still have some charm.

Tundra King and Life Loops are both quick, , and playable on .🤳
deathraygames.com/play-online/ and deathraygames.com/play-online/

Exo Aquatic is a barely playable (🚫📱) incremental, but had a nice art style.
deathraygames.com/play-online/

#mobile #nonviolent #ludumdare #ldjam #javascript #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
12 followers · 36 posts · Server mastodon.gamedev.place

Major Hammer was made for a jam, and as a memorial for a friend who was a big fan. The gameplay sort of mimics , but is of course more limited. Part of the gameplay relies on a hot/cold radar reading which ended up being a bit too cryptic. 

You may want to check it out to see how the Gameboy can be made in , or if you just love GB retro games.

deathraygames.com/play-online/ (displays on any device, but has issues on mobile)

#webgamesadvent #css #pokemon #startrek #gameboy

Last updated 2 years ago

Deathray Games · @deathray
12 followers · 35 posts · Server mastodon.gamedev.place

"StarDust js" is a little game where you're a little planetoid who can eat smaller planetoids. The goal is to avoid hitting things bigger than you, get big, get all elements, and have life evolve. It was the first game I made for - although I actually missed the deadline due to misunderstanding the time zone.

deathraygames.com/play-online/ (⌨ keyboard needed)

#stardust #space #webgamesadvent #js13k #physics #javascript

Last updated 2 years ago

Deathray Games · @deathray
12 followers · 33 posts · Server mastodon.gamedev.place

The 11th game of is RATS - . It has a fun concept - play a thief that teleports between spaceships - but the implementation didn't get far beyond just a clone of due to the time limitation of .

deathray.itch.io/rogues-among-

#rotejs #javascript #textgame #roguelike #7drl #runestar #fantasy #roguesamongthestars #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
12 followers · 32 posts · Server mastodon.gamedev.place

Pocketropolis is a game made with the challenging theme of "two buttons". I like the idea of building a city on a 2D circular world, and the button controls are implemented as well as they can be, but ultimately there's not much to do besides cut down all the trees.

deathraygames.com/play-online/ 🤳📱

 

#webgamesadvent #javascript

Last updated 2 years ago

Deathray Games · @deathray
12 followers · 30 posts · Server mastodon.gamedev.place

- Long before making games regularly for game jams, I made a few prototype games. The best one began as a continuation of a game I had made called "The Forest", but was later renamed "Legend of the Green Hydra" as a nod to .

deathraygames.com/play-online/ Give it a play if you like slow, no-map , randomness, and ancient history.

#roguelikes #LegendOfTheRedDragon #basic #javascript #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
12 followers · 28 posts · Server mastodon.gamedev.place

I made Cyclopean Clicker for at a time when I was binging on Tap Titans. Play if you really like clicker incrementals, or you want to see an example of half-baked animation.

deathraygames.com/play-online/ (good on computer; pretty bad on mobile; made in ~24 hrs)

#clicker #taptitans #webgame #javascript #webgamesadvent #svg #ludumdare

Last updated 2 years ago

Deathray Games · @deathray
11 followers · 27 posts · Server mastodon.gamedev.place

CosmicCom is for people who enjoy short, straightforward games. 

deathraygames.com/play-online/

For a while it was the most visited game of mine, and I never fully understood why. But nice to know it's been enjoyed by more than 1 person. If you enjoy it, let me know.

For more games, follow:

#webgamesadvent #javascript #browser #incremental

Last updated 2 years ago

Deathray Games · @deathray
11 followers · 26 posts · Server mastodon.gamedev.place

MORTAL is the 6th "game" of my December …although this is not really a game because it involves no choices. I rushed it out at the last minute for an old . Play it if you want to spend just 1-2 minutes to see a silly interpretation of a

ldjam.com/events/ludum-dare/41 (with intro and tips), or direct link: deathraygames.com/play-online/ (mobile friendly ) 🙂🤳

#javascript #incremental #lifeSim #ldjam #ludumdare #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
11 followers · 25 posts · Server mastodon.gamedev.place

Reptilian President was made as a satire of the , and the poor choices of the 2016 presidential

deathraygames.com/play-online/ (best with keyboard; not great on mobile)

Play it if you want a short adventure recruiting citizens away from the red and blue camps. (If I had known then that one side would later embrace fascism and an insurrection, I would've given bonus points for zapping them.)

#webgamesadvent #pixel #election #conspiracy #reptilian

Last updated 2 years ago

Deathray Games · @deathray
11 followers · 24 posts · Server mastodon.gamedev.place

Deluge of Doom is the 4th game of . 🌊 deathraygames.com/play-online/

You might like this game if you want to explore the competing stresses of + . It’s a simple, short building game, but moves fast.

You might fail the first time, but then *get it* the 2nd playthru. For some tips, see the LDJAM page ldjam.com/events/ludum-dare/42

#climateadaptation #climatemitigation #climatechange #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
10 followers · 23 posts · Server mastodon.gamedev.place

The 3rd game of is RuneStar: Origins () - deathray.itch.io/runestar-orig ⌨✅,📱🚫

I developed this, my first , while binging on Roguelike Radio. You might enjoy this if you’re into classic, text-based RLs, and want to try out a unique, dense combat mechanic manage 3 different “mana” pools for attack, balance, and endurance).

Tips: Get the axe and sun-stone from the 1st level; toss gold into the alembic to make a healing brew; select a special move then bump-attack.

#roguelike #7drl #webgamesadvent

Last updated 2 years ago

Deathray Games · @deathray
10 followers · 22 posts · Server mastodon.gamedev.place

Game 2 of deathraygames.com/play-online/ 

Star-Crasher () is a where you hobble around a generated planet. I like the concept of a game being played entirely from a starship dashboard, but unfortunately the UI was rushed, and the gameplay is overly cryptic. 

The “Voxel Space” algorithm is the reason to try it out; I found it both conceptually interesting, and practical as a way to do 3D without too many bytes. But it’s too retro-looking and is limited only to terrain.

#game #js13k #webgamesadvent

Last updated 2 years ago