🎉#CSharpForMarkup release 2.2 for #WinAppSDK (#WinUI 3), @UnoPlatform & #WPF
✅ Many new layout helpers e.g. gradients
✅ Latest Windows App SDK / Uno Platform
✅ Supports Uno.NotImplemented attribute
✅ #dotnet new template with #csharp #hotreload
#CSharpForMarkup #winappsdk #winui #wpf #dotnet #csharp #HotReload
Nothing about #WinUI 3, #WindowsAppSDK / #WinAppSDK at #MSBuild? Shocked /s
#winui #WindowsAppSDK #winappsdk #msbuild
🎉C# Markup 2 version 2.0 for #WinUI 3 is out!
This is a major release with lots of developer experience goodness plus new targets and features. NJoy!🎁
✅Latest #WinAppSDK /
@UnoPlatform🆕
✅High quality #dotnet new templates - getting started has never been easier🙂
✅#HotReload overlay for quick app buildout🚀
➡️Start here https://github.com/VincentH-Net/CSharpForMarkup#getting-started-for-winui-3-and-windows-app-sdk--uno-platform
#CSharpForMarkup @WindowsUI
#winui #winappsdk #dotnet #HotReload #CSharpForMarkup
Windows 11: Datei-Explorer bekommt vollkommen neuen Unterbau - ob das gut oder schlecht ist, muss sich erst zeigen #Windows #FileExplorer #DateiExplorer #WinUI3 #WinAppSDK #Windows11 https://winfuture.de/news,134666.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
#windows #fileexplorer #Dateiexplorer #WinUI3 #winappsdk #windows11
That was a good stream. It's always interesting to see that the WinUI team continues to provide a `uap10` TFM in WinAppSDK, so that developers that are binding to it (#Rust bindings and #unoplatform) continue to work properly. Updating to #winappsdk 1.2 gives access to the MediaPlayerElement, something we had to forcefully disable in Uno for previous versions.
#rust #UnoPlatform #winappsdk #dotnet #windows #winui