v0.9 of the #XROMM tools for #Blender is now released on GitHub: https://github.com/pfalkingham/XROMM_BlenderTools
I've implemented everything I initially wanted to, and now all I want before a proper v1.0 release is testing to make sure there's no bugs. If you do XROMM and know blender, give it a try and let me know how it goes.
GitHub page has a wiki for instructions.
As I'm in the middle of preparing my talk for #SEBConference2023, I'm getting really excited to finally share my first #XROMM results on #canary #beak movement!
#biomechanics #biology #bird #PhDlife
#phdlife #bird #biology #biomechanics #beak #canary #xromm #sebconference2023
New paper on #hominid footprints, limb kinematics, and feet, out now in NatEcolEvo: https://www.nature.com/articles/s41559-022-01929-2
We used #XROMM and #DEM #Simulation to view and model the foot sediment interaction.
The arch in early hominid tracks likely does _not_ reflect anatomy, but does inform about kinematics
#hominid #xromm #dem #Simulation