· @MenacingMecha
278 followers · 1201 posts · Server mastodon.gamedev.place

New falling level with new city background

This is another level that required some camera changes to play comfortably

#screenshotsaturday #gamedev #godotengine #n64 #y2roll

Last updated 1 year ago

· @MenacingMecha
277 followers · 1181 posts · Server mastodon.gamedev.place

WIP of a new night time city stage background for

geometry nodes are pretty neat!

#y2roll #blender #blender3d #gamedev

Last updated 1 year ago

· @MenacingMecha
277 followers · 1181 posts · Server mastodon.gamedev.place
· @MenacingMecha
272 followers · 1105 posts · Server mastodon.gamedev.place

a fan favourite: easy hold-up ramp stage.

Despite it being so simple, there were a lot of camera changes that had to be added in order for a fun experience, as I'm dedicated to this be a game that only needs one analogue.

#screenshotsaturday #gamedev #n64 #godotengine #y2roll

Last updated 1 year ago

· @MenacingMecha
268 followers · 1049 posts · Server mastodon.gamedev.place

had this running thing with where level ideas almost exclusively come in bursts while noting down (or prototyping) other level ideas

had no new level ideas for a couple weeks

last night had an idea for level in bed, got up and did a quick sketch, and had ideas for two more during that

fast forward to today, and while noting down those three ideas proper, suddenly had ideas for five more

at this rate, I'm going to reach my target of 100 playable levels in no time

#y2roll

Last updated 1 year ago

· @MenacingMecha
267 followers · 1036 posts · Server mastodon.gamedev.place

working on a harder level (see if you can spot the skip!)

#y2roll #leveldesign #blender

Last updated 1 year ago

· @MenacingMecha
255 followers · 837 posts · Server mastodon.gamedev.place

important milestone: levels can now be fully compiled from a .blend source with no manual intervention

by doing this in a seperate tool, it can be released under a copy-left license completely seperate from the game itself, so users can create custom levels using the same tools used to author official ones

#screenshotsaturday #gamedev #godotengine #blender3d #y2roll

Last updated 1 year ago

· @MenacingMecha
255 followers · 793 posts · Server mastodon.gamedev.place

Added an options menu

Menu entries themselves are automatically generated from a config file. This means adding extra options is as simple as adding an extra entry to the config file and then referring to the parameter in code.

#screenshotsaturday #gamedev #godotengine #n64 #y2roll

Last updated 1 year ago

· @MenacingMecha
253 followers · 738 posts · Server mastodon.gamedev.place

added the ability to manually offset the camera a little

importantly, ONLY a little - from experience it ends up negatively effecting movement for these kinds of games if the player has full manual control of the camera

#screenshotsaturday #gamedev #godotengine #n64 #y2roll

Last updated 1 year ago

· @MenacingMecha
253 followers · 713 posts · Server mastodon.gamedev.place

for the goal animation trying out syncing the background camera to the player camera

#screenshotsaturday #gamedev #godotengine #n64 #y2roll

Last updated 1 year ago

· @MenacingMecha
255 followers · 687 posts · Server mastodon.gamedev.place
· @MenacingMecha
253 followers · 666 posts · Server mastodon.gamedev.place
· @MenacingMecha
249 followers · 595 posts · Server mastodon.gamedev.place
· @MenacingMecha
246 followers · 575 posts · Server mastodon.gamedev.place
· @MenacingMecha
240 followers · 552 posts · Server mastodon.gamedev.place

Added minimap zoom levels, to get a clear overview of the stage

#screenshotsaturday #gamedev #godotengine #n64 #y2roll

Last updated 1 year ago