bobcgames (he/him) · @bobcgames
109 followers · 296 posts · Server peoplemaking.games

Here's March's devlog: bobcgames.itch.io/zrwp/devlog/

Good progress again this month!

#zrwp #rpg #jrpg #gamedev #indiedev

Last updated 2 years ago

bobcgames (he/him) · @bobcgames
109 followers · 293 posts · Server peoplemaking.games

Okay, I'm actually really proud of the James boss battle in 😀​

All of the bosses are supposed to have little quirks to their combats, and I think his is one of the more interesting ones

Also uh... here's what happens when you misplace an int() 😅​

#zrwp #rpg #jrpg #gamedev #indiedev

Last updated 2 years ago

bobcgames (he/him) · @bobcgames
111 followers · 282 posts · Server peoplemaking.games

Thanks to some tester feedback, I've added a new "Scaling" difficulty to which makes (almost all) enemies in the game scale to your party's level

The intent is to allow you to tackle the rooms in any order you wish, instead of forcing you down a fixed path of gradually-increasing-difficulty enemies

We'll see how this goes 😀​

#zrwp #gamedev #indiedev #rpg

Last updated 2 years ago

bobcgames (he/him) · @bobcgames
103 followers · 262 posts · Server peoplemaking.games

Here's the February devlog for
bobcgames.itch.io/zrwp/devlog/

Got quite a bit done!

#zrwp #gamedev #rpg #jrpg

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
102 followers · 259 posts · Server peoplemaking.games

Yes, Bob, if you put a "random.choice" in after the counterattack skill selection, the selected skill won't necessarily be used, breaking the strategy of the elemental counterattacks 🙄​

I swear I'm making the stupidest mistakes today

But the Malik challenge combat is done, and seems to be working now!

#zrwp

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
102 followers · 258 posts · Server peoplemaking.games

Yes, Bob, if you put an "except Exception as e: pass" in your code, your debug exceptions are not going to work, and any other errors you're trying to debug are going to be swallowed too 🙄​

Anyway, fixed a bug where elemental changes weren't processing properly

Of my previous TODO list (peoplemaking.games/@bobcgames/), the only things left are Balance Testing, character profiles, and the Malik challenge boss

Maybe I should update my goal to have a test build ready by the end of the month 🤔​

#zrwp #gamedev #rpg #jrpg

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
99 followers · 245 posts · Server peoplemaking.games

Okay, making a TODO list for myself for before releasing a build to (selected) playtesters, just so I can have something to check off:

- Finish writing for Carlos boss
- Finish writing for Adam boss
- Add brief character profiles to stat page
- Add party select screen before Q&A and challenge battles
- Bump experience gains and enemy levels after Jake's levels
- Balance testing
- Add Malik challenge boss (via debug menu for now)

I'd like to say end of February, but this realistically is probably more sometime in March

(Also I'm really, really not allowed to do nanoreno this year 🙄​)

Let's see how this goes!

#zrwp #rpg #jrpg #gamedev

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
100 followers · 239 posts · Server peoplemaking.games

And Carlos boss is coded in and tested and seems to be working

Maybe I'll also try to tackle the Adam boss tonight...

#zrwp #gamedev

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
100 followers · 239 posts · Server peoplemaking.games

And Carlos boss is coded in and tested and seems to be working

Maybe I'll also try to tackle the Adam boss tonight...

#zrwp

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
100 followers · 239 posts · Server peoplemaking.games

Okay, you can force Dan to wear underwear now 😅​

#zrwp

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
100 followers · 236 posts · Server peoplemaking.games

More progress!

One thing that's always bugged me is that Dan can learn skills from enemies, but the order of those skills is based on the order they're learned, and you can't "forget" any skills you might not want anymore

So I added a skill reordering and removal screen

(I wanted to do it as drag-and-drop, but draggroup in is annoying because you can't combine it with layout items like vbox, so buttons was significantly easier)

I think I should probably also add a toggle so Dan can have underwear on under his leaf 🙄​

Anyway

I'll probably finish the final rooms for Carlos and Adam and then make a beta testing build?

#zrwp #renpy #jrpg #rpg #gamedev

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
100 followers · 222 posts · Server peoplemaking.games

Played some more today and did some more on tonight!

Finished the writing for two more rooms and updated the save/load screen to also include room progress per character... and these changes are indeed backward compatible with demo saves

Each of the characters now has at least one room to play through, so I might look into making initial beta builds soon, just to get other eyes on it and see how it's playing

Progress!

#finalfantasy12 #gamedev #zrwp #jrpg #rpg #indiedev

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
100 followers · 217 posts · Server peoplemaking.games

I've been bad at posting updates here

wise, I've finished the enemies for another two rooms in (which I count as 0.5 of a room each), and will finish the writing for those two today

Hoping to get another few rooms done by the end of February, although I'll maybe want to re-balance some of the level requirements before I make too much more progress

Relatedly, if you like games and are interested in helping beta test, please let me know!

In non-dev stuff, I've been playing () at the recommendation of a couple friends... I'm currently just through the Lhusu Mines and discovering Quickenings, and generally really enjoying the game so far!

It's kind of interesting to play this immediately after Soul Hackers 2, because the two games are somewhat opposites in the JRPG space (from character aesthetics and the UI to combat style to music to the worlds in which they take place), but they're both very good in their own way

Hope everyone's had a nice weekend!

#gamedev #zrwp #jrpg #rpg #ffxii #finalfantasy12

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
84 followers · 198 posts · Server peoplemaking.games

Yeah, I think I'm officially going to be sitting out this year

Which makes me sad since I've done it every year since 2018, but I'm just too burned out this time around

Current projects:
- , a kinetic novel in the YAGS universe, following Adam and Carlos post-graduation ( aags.bobcgames.com/ )
- , a YAGS-universe ATB combat-focused RPG ( bobcgames.itch.io/zrwp )

Hoping to deliver both of these in 2023 😀​

#nanoreno #aags #zrwp #gamedev #indiedev #rpg #visualnovel #jrpg #queergames

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
84 followers · 198 posts · Server peoplemaking.games

Yeah, I think I'm officially going to be sitting out this year

Which makes me sad since I've done it every year since 2018, but I'm just too burned out this time around

Current projects:
- , a kinetic novel in the YAGS universe, following Adam and Carlos post-graduation ( aags.bobcgames.com/ )
- , a YAGS-universe ATB combat-focused RPG ( bobcgames.itch.io/zrwp )

Hoping to deliver both of these in 2023 😀​

#nanoreno #aags #zrwp

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
82 followers · 195 posts · Server peoplemaking.games

@musicvsartstuff I'm currently working on an ATB-combat-focused RPG featuring queer characters

ZAGS: The Role We Play is available for preorders now on itch, and swag like stickers are available!

bobcgames.itch.io/zrwp

#rpg #jrpg #gamedev #zrwp #wishlistwednesday

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
81 followers · 176 posts · Server peoplemaking.games

Wow I got more done this month than I expected in 😮​

Devlog here: bobcgames.itch.io/zrwp/devlog/

#zrwp

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
81 followers · 175 posts · Server peoplemaking.games

And there's the Malik skill 😀​

Available in single-target and multi-target varieties from level 1 (Lip Sync For Your Life and Lip Sync For Your Lives), it gives allies a buff that restores MP when a song is cast on them

I've also removed "Torn", an enemy debuffing skill, from Malik's skill list to focus him even more on party buffing

Hopefully this'll make Malik significantly more useful (in addition to his extremely strong high-level buffing skills)

Time to write the monthly devlog...

#zrwp #rpg #gamedev

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
78 followers · 174 posts · Server peoplemaking.games

Anyway, the *reason* I wanted this new setting is that it's always bothered me how the skill targeting screen during combat overlaps the enemies and/or characters, especially because I have special targeting hover effects in place

So now the targeting window shifts positions depending on whether you're targeting an ally or an enemy (and you can always toggle the setting back if you prefer your windows in consistent positions)

I think if I can fix up Malik's skills today, that'll be enough done this weekend!

Progress!

#zrwp #rpg #gamedev

Last updated 3 years ago

bobcgames (he/him) · @bobcgames
78 followers · 173 posts · Server peoplemaking.games

Solved the problem by redoing the other options before it (and moving the "skip combat re-intros" setting

Before and after screenshots:

#zrwp

Last updated 3 years ago